This article was originally posted on skymann.net in 2015. It is presented here without editing or modification from the version which was published.
Just over a year ago, picked up a Limited Edition copy of The Sims 4. I was hyped. I had played 5 minutes of the Create-A-Sim before pre-ordering it at EBX in on my birthday the year before. Up until that point, I had probably played the Create-a-Sim demo that came out a month before for about a combined two hours. But, after my hyper fanboyism wore off (which is why I haven’t recorded a new let’s play of it since Episode 6). I just didn’t play the game. I didn’t know why, but it took about three-to-five months for me to realise that I hadn’t touched a game that was supposed to last me six years that I paid ~$90 for, for three months. I played laughably short sessions (maxing out at 10 minutes) in that time, but I had never taken the time to sit down and play it except for that session where I recorded the six episodes of my let’s play series for it. In fact, I had played more of The Sims 3 since Sims 4’s release than The Sims 4.
There was obviously something more appealing to me in The Sims 3 than The Sims 4 and I couldn’t work out what it was. It occurred to me after buying the Get to Work expansion that there was an extreme lack of content. The content in The Sims 4‘s base game is extremely bare bones, and the $50 expansion didn’t help. May I please remind you again that this game is supposed to last 6 years! The Sims 4 also lacks Create-A-Style, which means that the barebones content can’t be customised in-game and with ease. I’ve never really been one to build custom content (I mean, just look how long my Sims 2 city project lasted), and I really don’t like the tools used to create that content. In fact, I feel that there were Sims 3 stuff packs that had more content than Get to Work. This isn’t even talking about the lack of Toddlers and until recently, pools. While I didn’t like the inexplicable lack of toddlers, I didn’t really mind the lack of pools. One less way to kill your Sims, I say.
My second reason for not liking The Sims 4 over The Sims 3 came to me when I found this video;
EA recently announced an expansion called Get Together, and this guy thinks that it is yet another piece of content that focuses only on young adults and their social interactions. I agree completely. What did they show us in all the demos? Young Adults and Young Adults talking to each other. They didn’t show off customisation, because there’s too little to show off. They didn’t show off family gameplay, because somehow Maxis managed to screw up a major part of the game! There’s all this content for young adults and adults and so little for children. What features came in Get to Work? Nothing but jobs for adults. What’s coming in Get Together? More features clearly aimed at young adults. There isn’t enough variety. Why in the holy ass would I want my Sims to dance at ruins? Is that a feature worth $50? Is a walk-in closet that probably took a week to make really worth $50? Is yet another tiny, little town with little room for expansion really worth $50? I sure hope you agree that The Sims 4’s expansions are insanely overpriced. Even The Sims 3’s expansions, which were also criticised for being overpriced, had more content than this.
The Sims 4 is utterly boring, a missed opportunity to fix the many performance issues that the previous instalment had. They didn’t need to change much to keep the fanbase happy, but they changed everything that was good about the franchise and made it boring. I hope they fix it. I’m beginning to think that The Sims 4 shouldn’t cost $90, and the expansions shouldn’t cost $50. The Sims 3 cost the same, and it was able to entertain me for hundreds of hours.
I’m giving this game a 4/10 (Not Recommended).